Copieburger

Copieburger

Roblox UGC Creator, Developer, Investor and Content Creator
Currently working on making my portfolio bigger.
NOT CURRENTLY OPEN FOR PUBLIC COMMISSIONInvesting Status: Not actively investing.


Past work

My Games

Looking for investments?

Have a project you want to make? Need funding? Reach out! I fund projects for %Investing Status: Not actively investing.As you may know I make UGC, my own games and content mainly, but that doesn't mean I am not open to investing in you're ideas or even buying you're projects. I have the money to help you, all you gotta do is prove you're qualified.How does it work?
Well all projects and ideas are unique and the way I invest alters too per project. Below explains the mindset I have when investing in each type.
Ideas
I look at you're idea and consider 3 main things, front page potential, development team and profit possibility.
Passion Projects are great but at the end of the day, their passion projects, they aren't made with profits in mind which is what I look for.
Buying games/percentage of games
When you ask me to buy part/all of you're game, I consider 3 main things, previous success, current costs, development team, current profit margins and its stats. Inconsistency or lowering stats isn't something ill buy into. Developers should expect most the time to be asked to stay on unless the game is simple enough or won't need future updates any time soon.
Things to consider when reaching out:
Do you have good concept?
Ownership
I typically buy over 40% of a project or its costs, because of this I must have ownership of the group/game, THIS IS NOT OPTIONAL.
I have the right to say no
Everything could technically meet the requirements but at the end of the day if I don't want to invest in you're project i'm not required to, its not me being rude, I just am not always interested in working with you or on projects.
Consider percentage
If you want me to fully cover the cost of a game you have to keep in mind you'll only have 50-35% left over for everyone else, so divide it fairly and try get less main devs e.g ui designers etc to work on commission or pay, not percentage.
Decision making
When I invest in you're game, you are no longer the sole owner of the project, you may be the main developer and founder, but all hiring, firing etc. I will have to have a say in it before hand (the more percent the bigger the say), and if its over 40% it becomes mainly my decision.


Socials

If you're interested in investments or just want to contact me my socials are below.(Preferably try my Email, Discord or Twitter)

Streaming

What do I stream?
I stream a variety of content including Free UGC drops every week, Reacts, PLS Donate, Robux competitions, Robux tournaments, Roblox Events and more!
Schedule
I stream pretty regularly on Twitch, I have no specific days I stream, but you're always able to check my schedule available here.
Do I plan to move to any other platforms?
Right now I currently solely stream on Twitch as it is the platform I am most comfortable with streaming wise, however I do plan to upload videos and stream on YouTube in the future.

People you should check out!